A Sage is an adept at the practice of rituals. Avoiding direct confrontation, he excels at restraining opponent's spells power while defending himself. It is then that his true power can awaken : Once warded, he can transform his defenses into raw offensive magic power.
|Promotion||Pyromaniac, Slayer, Hierarch|
|Techniques||Sap magic, Ward projection|
|Guild Hall||Sage's Courtroom in Zeal|
To specialize in this class, player's character has to meet the following requirements.
|Attribute||160 Dexterity OR 160 Power OR 160 Constitution|
|Skill||Holy 3 OR Lightning 3 OR Fire 3|