A Monk is a blessed with melee fighting talent. Wielding heavy maces, small daggers, or even fist weapons, he can deflect most incoming melee attacks. His mere presence will even inspire his allies and grant them some of his own abilities.
|Promotion||Champion, Assassin, Paladin|
|Techniques||Armor over time, defends allies|
|Guild Hall||Monk Monastery in Zeal|
To specialize in this class, player's character has to meet the following requirements.
|Attribute||160 Dexterity OR 160 Power OR 160 Constitution|
|Skill||Mace 3 OR Twin Blades 3 OR Fist Weapons 3|